Mastering Markdown for Game Development Docs

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Dev Linus

Why Markdown is a Game Changer for Game Devs

In the fast-paced world of game development, clear and concise documentation is crucial. Whether you're writing a Game Design Document (GDD), creating tutorials for your team, or just keeping personal notes, Markdown is an invaluable tool. It's simple, fast, and converts easily to HTML.

Essential Markdown Syntax

Here are some of the most common Markdown features you'll use daily.

Headers

Use hash symbols (#) for headers. More hashes mean a smaller header.

# Main Title (H1)
## Sub-section (H2)
### Smaller Heading (H3)

Lists

Unordered Lists (using *, -, or +):

  • Player Mechanics
  • Enemy AI
  • Level Design

Ordered Lists:

  1. Prototype the core loop.
  2. Add art assets.
  3. Playtest and iterate.

Text Formatting

You can make text bold, italic, or code.

**Bold Text**
*Italic Text*
`Inline code for variables like 'playerScore'`

Blockquotes

Use > to create a blockquote. This is great for highlighting important notes.

Remember to always back up your project before making major changes.

Code Blocks

Showcasing code is essential. Use triple backticks and specify the language for syntax highlighting.

// Example of a simple player health script in TypeScript
class Player {
  private health: number = 100;

  takeDamage(amount: number): void {
    this.health -= amount;
    if (this.health <= 0) {
      this.die();
    }
  }

  die(): void {
    console.log("Player has been defeated!");
  }
}

Links and Images

Links are easy to create.

Check out the Godot Engine

Images use a similar syntax with a ! at the beginning.

A cool game screenshot


By mastering these simple Markdown features, you can significantly improve your workflow and the quality of your documentation. Happy coding!